2017
WANDAR is an AR application that allows users to create and view hyperlocal 3D drawings within designated hotspots in the world. The application aims to use the smartphone as a tool to bring people together in the present moment and collaborate within a new social platform that promotes creativity and well-being.
→Problem: To create a virtual experience that promotes well-being.
→Solution: An accessible 3D drawing tool that encourages people to go outdoors, explore others creation and co-create.
Role: UX Designer
Key words: XR, AR, Digital Experience, User Experience
WANDAR is an AR application that allows users to create and view hyperlocal 3D drawings within designated hotspots in the world. The application aims to use the smartphone as a tool to bring people together in the present moment and collaborate within a new social platform that promotes creativity and well-being.
→Problem: To create a virtual experience that promotes well-being.
→Solution: An accessible 3D drawing tool that encourages people to go outdoors, explore others creation and co-create.
Role: UX Designer
Key words: XR, AR, Digital Experience, User Experience